If you know anything about Counter-Strike - heck, if you've spent time in the proximity of anybody who knows anything about Counter-Strike - you know that Dust2 is the defining map of the game.
The B bomb site has been changed to move the busted vehicle further away, "allowing a more free player flow around it", Valve said.
Needless to say, the developer posted the tweet to fuel players' interest, and expectedly they started second-guessing what would be the changes Valve has prepared after the hiatus from the Active Duty map pool.
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It came with a small picture of the map too, giving us our first and (for now) only taste of what Dust2 might look like when it's brought back.
The most iconic map in Counter-Strike is making a comeback, and it's arriving much sooner than expected. Leaving the major choke points and sight lines in place would be a must, you'd hope.
On the 10th of October, adreN streamed on Twitch as he explored the new Dust2 and played a test match to see how the changes impacted the gameplay. In addition, minor obstructions have been removed to improve corner peeks, or using a corner to quickly analyze the battlefield, shoot, or throw a projectile.
Cover has also been adjusted, with popular cover spots being shifted or removed to promote increased player flow while traveling around the map. "Annoying physics based detritus props have also been replaced with more predictable static prop detail such as weeds and rocks".