Microsoft planning Xbox Live features for Android, iOS, Nintendo Switch

Microsoft planning Xbox Live features for Android, iOS, Nintendo Switch

Microsoft planning Xbox Live features for Android, iOS, Nintendo Switch

As first spotted by Windows Central, Microsoft is planning to present a new software development toolkit created to help developers bring Xbox Live support to games on iOS, Android, and Nintendo Switch, alongside their current support on Xbox One and PC. It gives devs a first look at the new Xbox Live cross-platform developer kit.

"Xbox Live players are highly engaged and active on Xbox and PC, but now they can take their gaming achievement history, their friends list, their clubs, and more with them to nearly every screen", the GDC scheduling post reads.

The news comes via a schedule for the Game Developers Conference.

The presentation aims to show developers the ease of providing Xbox Live (along with PlayFab services) across platforms to handle "social, communication, and multiplayer interactions", as well as convince game producers that integrated Xbox Live across multiple devices is the best way to engage an audience, as it can "watch, buy, play, pause, and continue their games from one device to the next on top of the most reliable social and multiplayer network in the world".

This is probably why the idea of one unified gaming service like Xbox Live could be the ideal way to connect gamers across platforms, so that no matter which device or OS you prefer playing on, you'll always have access to the one account that brings together your gaming history and friends list.

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The session page doesn't specifically mention PlayStation among the supported platforms, so it's not yet clear if games that use the SDK will silo off players on PlayStation into their own pool. Almost half a billion devices isn't anything to sneeze at, but quadrupling that number to reach 2 billion devices by supporting additional devices would make Xbox Live the most expansive platform around.

During their panel at GDC next month, Microsoft will be discussing how Xbox Live will be getting further implementations on other platforms.

"Then talk about Microsoft, which is a huge company with huge aspirations and this is a business we are in with great leaders, great teams, great fans". We won't have long to wait to see the service in action, though, as Microsoft is planning to present Project xCloud at the Game Developers Conference in March.

Sony has started to be more lax with its stance on cross-platform multiplayer, more recently allowing Rocket League to activate the service after an initial rollout with Fortnite.

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